Local Sounds

Usage

This is basically the local handler, but for sounds, since you can’t call native APIs with the local handler. Usage: * Drop the Local Sounds template on the user or player * Call any of the PlaySound or PlaySound2D variants
function MyScript:OnTriggerEnter(player)
  -- this will only play for this player
  player:GetUser().localSoundScript:PlaySound2D(self.properties.sound)
end

As a happy coincidence, by exposing the playsound/2d methods on the user, you can also pipe those through adam’s local handler.
DryCereal Games
Games Packages Crayta